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Finally Flip Book v 1.2 is Out!

At last after almost six months of planing and development I have finally finished the version 1.2 of XML Flip Book / AS3, there are tones of new features. I have also changed the tweening engine from Tweener to TweenMax (some say it’s better :) ) Help file was also redesigned, I have spend few days updating the support file, which is now HTML based web page (you can view it here).

List of changes:

  • deeplinking – each page and book have its separate url. Also the back and next browser arrows works as they should on HTML page!
  • livebox for video playback,
  • new zoom engine – you can disable the zoom for each book separately. Also you can provide bigger images to be loaded when user zooms the page,
  • new scroll panel to display page previews,
  • double click to zoom,
  • resizable content page and table of content – you can set this as parameter in the XML. The content will be stretched to fit the page,
  • all of the control buttons in upper panel are XML driven PNGs
  • select all pages button,
  • tell a friend,
  • bug fixes:
      printing,
      generating pdf.
  • changed tweening engine to GreenSock,
  • more XML options,
  • XML path driven from flashvar in HTML
  • improved tool tips positioning,
  • ability to disable / enable the copyright footer in XML ,
  • separate mp3 for each book,
  • separate pdf for each book,
  • improved HTML help file
  • and much more!

Please remember that if you have already have purchased this file you don’t have to buy it again to get the update, just go to your profile page on ActiveDen and hit the download button next to the Flip Book.

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Adobe Strikes Back – ‘We Love Apple’

After Steve Jobs letter where he explained why there is no Flash support on iPhone OS, there was anxiety in Flash Community – how Adobe will response? Few days after the letter was published co-founders of Adobe where interviewed by many influential magazines. Adobe (and Flash Developer) though thats not enough. Today they have publish a letter written by Adobe founders which explains all of the fouls accusations coming from Apple. Creators of Flash also started a vast add campaign, the adds say “We Love Apple” and can be found on many influential technology websites like: wired.com or engadget.com

I personally think thats pretty damn good marketing move!

Here is a video made by Lee Brimelow which proves that flash works great on touch devices without rewriting the application.


Flash On Touch-Based Devices from Lee Brimelow on Vimeo.




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Flash Player ‘Gala’ – hardware decoding for Mac OS X

Six days ago Apple has enabled low-level access to NVIDIA GeForce 9400M, 320M and GT 330M H.264 GPU hardware in latest release of Mac OS X Snow Leopard. Today Adobe already released a preview version of Flash Player (code name ‘Gala’) which introduces support for H.264 video hardware decoding on Mac OS X 10.6.3 You can download the release here.

Thats really great news because the performance of Flash Player on mac is much worse then on Windows. New functionality will be included in update fallowing the release of Flash Player 10.1

After all Adobe and Apple can work together, thats good news but overall it wont change anything in the battle between Apple and Adobe…

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News – Flash Player 10.1, Android 2.2 and Much More

Hear is a short roundup of few last days.

Flash can be imported to HTML5 Canvas

This is not new, world heard about it few weeks back. With the release of Creative Suite CS5 developers will be able to export Flash animation as HTML5 Canvas. Michael Chaize Adobe Flash Platform Evangelist compares performance of HTML5 and Flash Player 10.1 on mobile devices.

Comparison of performance of Flash Player 10.1 and HTML 5 on Mobile Devices from michael chaize on Vimeo.

I must say the performance of Flash Player 10.1 is really impressing, the performance of HTML5 canvas is not so good

Android 2.2 Will Support Flash

Andy Rubin from Google has confirmed that Android 2.2 will fully support Flash. Yesterday he was interviewed by New York Times. Few weeks back we have seen Flash Player up and running on Nexus One. With this announcement Google confirms their openness to Flash and other technologies in contract to Apple, they give a developer full freedom of choice as it comes to framework – technology they want to develop with.

This is awesome news for all the Flash related developers out there, Android is growing really fast, there will be great demand for Flash apps and games on their Marketplace.

AIR 2 Multitouch Gestures and the 3D Google Maps Flash API

Ryan Stewart Flash Platform Evangelist has posted on his blog a video showing application that he has written trough the weekend. He have build an AIR 2 app that uses Google Maps 3D API, the result is really amazing…

For those of you interested in multitouch capabilities of Flash Player 10.1, here is a great video by Lee Brimelow.

The 1st Ever Envato Marketplace Community Podcast

Envato Marketplace has released their first community Podcast,  if you are part of the community (or interested) you can listen to the Podcast here. I myself have really enjoyed it!

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Flash Develop 3.1.0 RTM Released

Few months after 3.0 release FD team presents new delivery of their great software. It is a major feature release that introduces few new things like refactoring and multiproject support.

We will keep improving these features inlater releases. As this is a major release, we will respond back with few bug fix releases soon. Also plugin devs should check that their plugins are working with this new release ok. Big thanks for this release goes to the contributors that have been very active lately. Thanks and enjoy!

Here is the list of changes:

  • Real MXML completion implemented
  • Flash Player 10.1 and Flex 4 support added
  • Initial simple refactoring support added
  • Global excluded directories added to Tasks
  • Embed generation now added for all filetypes
  • Proper file encoding behaviour without BOM added
  • HTML ZenCoding implementation added (Control + B)
  • Output panel is now searchable (Highlight, F3 and Shift+F3)
  • Simple multiproject support with batch compiling added (1*)
  • Compiler constants and timestamp added now automaticly
  • Code completion is now fed with classes from SDK sources
  • Japanese localization added (Settings -> SelectedLocale)
  • HaXe on demand completion added (patch from filt3r)
  • Additional keyword groups added to the config
  • Code completion improvements and bug fixes
  • General UI improvements and bug fixes

Please Note: FD team highly suggest to do full install!

DOWNLOAD

P.S If you don’t know what is Flash Develop read this.

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Adobe stops investing in iPhone Flash development tools

After Apples slap into Adobes face Flash owner agreed that they will stop investing in iPhone Flash development tools until further notice. The iPhone packager will still be shipped with the new release of Flash IDE (Flash CS5) but will not be developed further, after Apples last announcement developers will not be able to sell Flash apps converted with iPhone packager on AppStore.

Don’t you worry Adobe is only giving up on iPhone they will strongly support Android Flash development (the private betas already started). Mike Chambers (Principal Product Manager of Adobe) confirmed that Adobe will now focus on Android which is doing really good lately.

This whole situation is sick, I really think about switching to some Android based phone like Nexus One. If Apple will keep up with this kind of policy it will be the most hated company among developers, also the people who are hurt here are not only developers but users too, most of them use Flash based Apps/Games each day.

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