7
2010
Book Review: Flex 3 with Java
If you are a Flex or Java developer looking for ways to connect this two technologies it is a position for you. This books covers developing rich internet applications using Adobe Flex 3 and integrating them with Java backend while using BlazeDS 3.2 It was written by Satish Kore and published by PACKT Publishing. Even if you are currently working with the new version of Flex (Flex 4) most of the solutions used in this [...]
17
2010
iPhone 4 or Galaxy S?
I am taking the time, to get all the reviews I found online, and put them into one big one. Let’s see. What are the most fashionable, well oiled, high power phones to date? Well, my choice can be attacked, but in my honest and humble opinion, I believe they are the Samsung Galaxy S, and the iPhone 4. I’ve chosen these two phones, because of the widespread love for iPhones, and because the Galaxy [...]
16
2010
Learning ActionScript 3.0 a Beginners Guide- Review
Learning ActionScript 3.0 a Beginner’s Guide was written by Rich Shupe and Zevan Rosser, those names speaks for themselves. This book contains everything a flash designer or beginner flash developer will have to learn to easily create full ActionScript 3.0 projects. This will sound silly but for me the best part of this book was the full color print. I loved it, it was like reading a book about graphic design. I would buy it [...]
16
2009
Papervision3D Essentials – Review
Few months back I have received a copy of Papervision3D Essentials from PACKT Publishing . I didn’t have time to read it until now, so here are my thoughts on this wonderful book (for those of you who don’t know what Pv3D is visit their google code site). First of all I have to say I was surprised how great this book is, I had some experience with Papervision3D few months earlier. I just wanted [...]
6
2009
Book: Papervision3D Essentials
First book about Papervision3D just came out. It’s called “Papervision3D Essentials“, for those of you who don’t know what Papervision3D is, it’s an open source 3D engine for the Flash platform (For more information visit google code). Papervition3D Essentials was written by Jeff Winder and Paul Tondeur. It covers most aspects of Papervision3D, contains 13 chapter and 428 pages. You don’t need to be a hard core Flash Player coder to understand this book, it’s [...]


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